An article about C++

Async tasks in C++

The introduction of the concurrent memory model and the concurrency library in STL are major features brought by C++11. With prior versions, we had to resort to platform-specific extensions or library in order to write multithreaded applications, limiting the portability Read more…


A Game of Life

My port of Conway’s Game of Life to the Apple II is now complete! The whole code is available on GitHub. Plus, there are four posts on this documenting my progression that could interest those who want to learn more Read more…